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Uncaged!

Engine: Unreal Engine 5.3.2

Uncaged is my latest and ongoing project done in collaboration with another 3 colleagues, 2 of which are also developers and 1 is an artist.


During its development I have been working on variety of tasks:

  • Main Menu System - Created using Blueprints and UMG (Unreal Motion Graphics)
  • Combat and Timed Combo System - Created using Blueprints
  • Hand Drawn Logo - Created using Adobe Photoshop
  • I have tried creating animations using Blender for the first time
  • I am overlooking general development and helping organising workload and ongoing tasks


Why does this project stand out?

Creating Uncaged! is our very first time to be focusing on more refined feel and look, which means I have to pay attention to every little detail in order to achieve desired results regarding both how game looks and feels.


Uncaged! is currently in development and gameplay footage will be added later. In the meantime, you can check some screenshots down below.