
El Diavolo was a learning project meant to introduce me to mobile game development as well as paper 2D methods in Unreal Engine 4.27.
During its development I have encountered several different tasks, some of which for the very first time:
Why does this project stand out?
Becase this project was the very first attempt creating a Mobile game tech demo and as such was also the first time I tried creating few systems like Quest and Sticky Targeting system.
You can check El Diavolo gameplay footage following the link by clicking on its thumbnail and you can see some screenshots down below.